    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.GL.Texturing.Application
    -- Copyright   :  (c) Sven Panne 2002-2009
    -- License     :  BSD-style (see the file libraries/OpenGL/LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- This module corresponds to section 3.8.15 (Texture Application) of the
    -- OpenGL 2.1 specs.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.GL.Texturing.Application (
       texture
    ) where

    import Graphics.Rendering.OpenGL.GL.StateVar
    import Graphics.Rendering.OpenGL.GL.Capability
    import Graphics.Rendering.OpenGL.GL.Texturing.Specification

    --------------------------------------------------------------------------------

    -- ToDo: cube maps
    texture :: TextureTarget -> StateVar Capability
    texture = makeCapability . textureTargetToEnableCap

    textureTargetToEnableCap :: TextureTarget -> EnableCap
    textureTargetToEnableCap x = case x of
        Texture1D -> CapTexture1D
        Texture2D -> CapTexture2D
        Texture3D -> CapTexture3D
        TextureCubeMap -> CapTextureCubeMap
        TextureRectangle -> CapTextureRectangle