OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Safe Haskell | None

Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap

Contents

- Tokens

Description

All raw functions and tokens from the ARB_texture_cube_map extension, see http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt.

Synopsis

- gl_NORMAL_MAP :: GLenum
- gl_REFLECTION_MAP :: GLenum
- gl_TEXTURE_CUBE_MAP :: GLenum
- gl_TEXTURE_BINDING_CUBE_MAP :: GLenum
- gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum
- gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum
- gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum
- gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum
- gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum
- gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum
- gl_PROXY_TEXTURE_CUBE_MAP :: GLenum
- gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum

# Tokens

gl_NORMAL_MAP :: GLenum Source

gl_REFLECTION_MAP :: GLenum Source

gl_TEXTURE_CUBE_MAP :: GLenum Source

gl_TEXTURE_BINDING_CUBE_MAP :: GLenum Source

gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum Source

gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum Source

gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum Source

gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum Source

gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum Source

gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum Source

gl_PROXY_TEXTURE_CUBE_MAP :: GLenum Source

gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum Source