OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Safe Haskell | None

Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject

Contents

- Functions
- Tokens

Description

All raw functions and tokens from the ARB_framebuffer_object extension, see http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt.

Synopsis

- glIsRenderbuffer :: GLuint -> IO GLboolean
- glBindRenderbuffer :: GLenum -> GLuint -> IO ()
- glDeleteRenderbuffers :: GLsizei -> Ptr GLuint -> IO ()
- glGenRenderbuffers :: GLsizei -> Ptr GLuint -> IO ()
- glRenderbufferStorage :: GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()
- glRenderbufferStorageMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()
- glGetRenderbufferParameteriv :: GLenum -> GLenum -> Ptr GLint -> IO ()
- glIsFramebuffer :: GLuint -> IO GLboolean
- glBindFramebuffer :: GLenum -> GLuint -> IO ()
- glDeleteFramebuffers :: GLsizei -> Ptr GLuint -> IO ()
- glGenFramebuffers :: GLsizei -> Ptr GLuint -> IO ()
- glCheckFramebufferStatus :: GLenum -> IO GLenum
- glFramebufferTexture1D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()
- glFramebufferTexture2D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()
- glFramebufferTexture3D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()
- glFramebufferTextureLayer :: GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()
- glFramebufferRenderbuffer :: GLenum -> GLenum -> GLenum -> GLuint -> IO ()
- glGetFramebufferAttachmentParameteriv :: GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()
- glBlitFramebuffer :: GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()
- glGenerateMipmap :: GLenum -> IO ()
- gl_FRAMEBUFFER :: GLenum
- gl_READ_FRAMEBUFFER :: GLenum
- gl_DRAW_FRAMEBUFFER :: GLenum
- gl_RENDERBUFFER :: GLenum
- gl_STENCIL_INDEX1 :: GLenum
- gl_STENCIL_INDEX4 :: GLenum
- gl_STENCIL_INDEX8 :: GLenum
- gl_STENCIL_INDEX16 :: GLenum
- gl_RENDERBUFFER_WIDTH :: GLenum
- gl_RENDERBUFFER_HEIGHT :: GLenum
- gl_RENDERBUFFER_INTERNAL_FORMAT :: GLenum
- gl_RENDERBUFFER_RED_SIZE :: GLenum
- gl_RENDERBUFFER_GREEN_SIZE :: GLenum
- gl_RENDERBUFFER_BLUE_SIZE :: GLenum
- gl_RENDERBUFFER_ALPHA_SIZE :: GLenum
- gl_RENDERBUFFER_DEPTH_SIZE :: GLenum
- gl_RENDERBUFFER_STENCIL_SIZE :: GLenum
- gl_RENDERBUFFER_SAMPLES :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum
- gl_SRGB :: GLenum
- gl_UNSIGNED_NORMALIZED :: GLenum
- gl_FRAMEBUFFER_DEFAULT :: GLenum
- gl_INDEX :: GLenum
- gl_COLOR_ATTACHMENT0 :: GLenum
- gl_COLOR_ATTACHMENT1 :: GLenum
- gl_COLOR_ATTACHMENT2 :: GLenum
- gl_COLOR_ATTACHMENT3 :: GLenum
- gl_COLOR_ATTACHMENT4 :: GLenum
- gl_COLOR_ATTACHMENT5 :: GLenum
- gl_COLOR_ATTACHMENT6 :: GLenum
- gl_COLOR_ATTACHMENT7 :: GLenum
- gl_COLOR_ATTACHMENT8 :: GLenum
- gl_COLOR_ATTACHMENT9 :: GLenum
- gl_COLOR_ATTACHMENT10 :: GLenum
- gl_COLOR_ATTACHMENT11 :: GLenum
- gl_COLOR_ATTACHMENT12 :: GLenum
- gl_COLOR_ATTACHMENT13 :: GLenum
- gl_COLOR_ATTACHMENT14 :: GLenum
- gl_COLOR_ATTACHMENT15 :: GLenum
- gl_DEPTH_ATTACHMENT :: GLenum
- gl_STENCIL_ATTACHMENT :: GLenum
- gl_DEPTH_STENCIL_ATTACHMENT :: GLenum
- gl_MAX_SAMPLES :: GLenum
- gl_FRAMEBUFFER_COMPLETE :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum
- gl_FRAMEBUFFER_UNSUPPORTED :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum
- gl_FRAMEBUFFER_UNDEFINED :: GLenum
- gl_FRAMEBUFFER_BINDING :: GLenum
- gl_DRAW_FRAMEBUFFER_BINDING :: GLenum
- gl_READ_FRAMEBUFFER_BINDING :: GLenum
- gl_RENDERBUFFER_BINDING :: GLenum
- gl_MAX_COLOR_ATTACHMENTS :: GLenum
- gl_MAX_RENDERBUFFER_SIZE :: GLenum
- gl_INVALID_FRAMEBUFFER_OPERATION :: GLenum
- gl_DEPTH_STENCIL :: GLenum
- gl_UNSIGNED_INT_24_8 :: GLenum
- gl_DEPTH24_STENCIL8 :: GLenum
- gl_TEXTURE_STENCIL_SIZE :: GLenum

# Functions

glIsRenderbuffer :: GLuint -> IO GLboolean Source

glBindRenderbuffer :: GLenum -> GLuint -> IO ()Source

glDeleteRenderbuffers :: GLsizei -> Ptr GLuint -> IO ()Source

glGenRenderbuffers :: GLsizei -> Ptr GLuint -> IO ()Source

glRenderbufferStorage :: GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()Source

glRenderbufferStorageMultisample :: GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()Source

glGetRenderbufferParameteriv :: GLenum -> GLenum -> Ptr GLint -> IO ()Source

glIsFramebuffer :: GLuint -> IO GLboolean Source

glBindFramebuffer :: GLenum -> GLuint -> IO ()Source

glDeleteFramebuffers :: GLsizei -> Ptr GLuint -> IO ()Source

glGenFramebuffers :: GLsizei -> Ptr GLuint -> IO ()Source

glCheckFramebufferStatus :: GLenum -> IO GLenum Source

glFramebufferTexture1D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()Source

glFramebufferTexture2D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()Source

glFramebufferTexture3D :: GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()Source

glFramebufferTextureLayer :: GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()Source

glFramebufferRenderbuffer :: GLenum -> GLenum -> GLenum -> GLuint -> IO ()Source

glGetFramebufferAttachmentParameteriv :: GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()Source

glBlitFramebuffer :: GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()Source

glGenerateMipmap :: GLenum -> IO ()Source

# Tokens

gl_FRAMEBUFFER :: GLenum Source

gl_READ_FRAMEBUFFER :: GLenum Source

gl_DRAW_FRAMEBUFFER :: GLenum Source

gl_RENDERBUFFER :: GLenum Source

gl_STENCIL_INDEX1 :: GLenum Source

gl_STENCIL_INDEX4 :: GLenum Source

gl_STENCIL_INDEX8 :: GLenum Source

gl_STENCIL_INDEX16 :: GLenum Source

gl_RENDERBUFFER_WIDTH :: GLenum Source

gl_RENDERBUFFER_HEIGHT :: GLenum Source

gl_RENDERBUFFER_INTERNAL_FORMAT :: GLenum Source

gl_RENDERBUFFER_RED_SIZE :: GLenum Source

gl_RENDERBUFFER_GREEN_SIZE :: GLenum Source

gl_RENDERBUFFER_BLUE_SIZE :: GLenum Source

gl_RENDERBUFFER_ALPHA_SIZE :: GLenum Source

gl_RENDERBUFFER_DEPTH_SIZE :: GLenum Source

gl_RENDERBUFFER_STENCIL_SIZE :: GLenum Source

gl_RENDERBUFFER_SAMPLES :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum Source

gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum Source

gl_SRGB :: GLenum Source

gl_UNSIGNED_NORMALIZED :: GLenum Source

gl_FRAMEBUFFER_DEFAULT :: GLenum Source

gl_INDEX :: GLenum Source

gl_COLOR_ATTACHMENT0 :: GLenum Source

gl_COLOR_ATTACHMENT1 :: GLenum Source

gl_COLOR_ATTACHMENT2 :: GLenum Source

gl_COLOR_ATTACHMENT3 :: GLenum Source

gl_COLOR_ATTACHMENT4 :: GLenum Source

gl_COLOR_ATTACHMENT5 :: GLenum Source

gl_COLOR_ATTACHMENT6 :: GLenum Source

gl_COLOR_ATTACHMENT7 :: GLenum Source

gl_COLOR_ATTACHMENT8 :: GLenum Source

gl_COLOR_ATTACHMENT9 :: GLenum Source

gl_COLOR_ATTACHMENT10 :: GLenum Source

gl_COLOR_ATTACHMENT11 :: GLenum Source

gl_COLOR_ATTACHMENT12 :: GLenum Source

gl_COLOR_ATTACHMENT13 :: GLenum Source

gl_COLOR_ATTACHMENT14 :: GLenum Source

gl_COLOR_ATTACHMENT15 :: GLenum Source

gl_DEPTH_ATTACHMENT :: GLenum Source

gl_STENCIL_ATTACHMENT :: GLenum Source

gl_DEPTH_STENCIL_ATTACHMENT :: GLenum Source

gl_MAX_SAMPLES :: GLenum Source

gl_FRAMEBUFFER_COMPLETE :: GLenum Source

gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum Source

gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum Source

gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum Source

gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum Source

gl_FRAMEBUFFER_UNSUPPORTED :: GLenum Source

gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum Source

gl_FRAMEBUFFER_UNDEFINED :: GLenum Source

gl_FRAMEBUFFER_BINDING :: GLenum Source

gl_DRAW_FRAMEBUFFER_BINDING :: GLenum Source

gl_READ_FRAMEBUFFER_BINDING :: GLenum Source

gl_RENDERBUFFER_BINDING :: GLenum Source

gl_MAX_COLOR_ATTACHMENTS :: GLenum Source

gl_MAX_RENDERBUFFER_SIZE :: GLenum Source

gl_INVALID_FRAMEBUFFER_OPERATION :: GLenum Source

gl_DEPTH_STENCIL :: GLenum Source

gl_UNSIGNED_INT_24_8 :: GLenum Source

gl_DEPTH24_STENCIL8 :: GLenum Source

gl_TEXTURE_STENCIL_SIZE :: GLenum Source