    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.GL.Texturing
    -- Copyright   :  (c) Sven Panne 2002-2009
    -- License     :  BSD-style (see the file libraries/OpenGL/LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- This module corresponds to section 3.8 (Texturing) of the OpenGL 2.1 specs.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.GL.Texturing (
       module Graphics.Rendering.OpenGL.GL.Texturing.Specification,
       module Graphics.Rendering.OpenGL.GL.Texturing.Parameters,
       module Graphics.Rendering.OpenGL.GL.Texturing.Objects,
       module Graphics.Rendering.OpenGL.GL.Texturing.Environments,
       module Graphics.Rendering.OpenGL.GL.Texturing.Application,
       module Graphics.Rendering.OpenGL.GL.Texturing.Queries
    ) where

    import Graphics.Rendering.OpenGL.GL.Texturing.Specification
    import Graphics.Rendering.OpenGL.GL.Texturing.Parameters
    import Graphics.Rendering.OpenGL.GL.Texturing.Objects
    import Graphics.Rendering.OpenGL.GL.Texturing.Environments
    import Graphics.Rendering.OpenGL.GL.Texturing.Application
    import Graphics.Rendering.OpenGL.GL.Texturing.Queries