OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Safe Haskell | None

Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat

Contents

- Tokens

Description

All tokens from the ARB_texture_float extension, see http://www.opengl.org/registry/specs/ARB/texture_float.txt.

Synopsis

- gl_TEXTURE_RED_TYPE :: GLenum
- gl_TEXTURE_GREEN_TYPE :: GLenum
- gl_TEXTURE_BLUE_TYPE :: GLenum
- gl_TEXTURE_ALPHA_TYPE :: GLenum
- gl_TEXTURE_LUMINANCE_TYPE :: GLenum
- gl_TEXTURE_INTENSITY_TYPE :: GLenum
- gl_TEXTURE_DEPTH_TYPE :: GLenum
- gl_UNSIGNED_NORMALIZED :: GLenum
- gl_RGBA32F :: GLenum
- gl_RGB32F :: GLenum
- gl_ALPHA32F :: GLenum
- gl_INTENSITY32F :: GLenum
- gl_LUMINANCE32F :: GLenum
- gl_LUMINANCE_ALPHA32F :: GLenum
- gl_RGBA16F :: GLenum
- gl_RGB16F :: GLenum
- gl_ALPHA16F :: GLenum
- gl_INTENSITY16F :: GLenum
- gl_LUMINANCE16F :: GLenum
- gl_LUMINANCE_ALPHA16F :: GLenum

# Tokens

gl_TEXTURE_RED_TYPE :: GLenum Source

gl_TEXTURE_GREEN_TYPE :: GLenum Source

gl_TEXTURE_BLUE_TYPE :: GLenum Source

gl_TEXTURE_ALPHA_TYPE :: GLenum Source

gl_TEXTURE_LUMINANCE_TYPE :: GLenum Source

gl_TEXTURE_INTENSITY_TYPE :: GLenum Source

gl_TEXTURE_DEPTH_TYPE :: GLenum Source

gl_UNSIGNED_NORMALIZED :: GLenum Source

gl_RGBA32F :: GLenum Source

gl_RGB32F :: GLenum Source

gl_ALPHA32F :: GLenum Source

gl_INTENSITY32F :: GLenum Source

gl_LUMINANCE32F :: GLenum Source

gl_LUMINANCE_ALPHA32F :: GLenum Source

gl_RGBA16F :: GLenum Source

gl_RGB16F :: GLenum Source

gl_ALPHA16F :: GLenum Source

gl_INTENSITY16F :: GLenum Source

gl_LUMINANCE16F :: GLenum Source

gl_LUMINANCE_ALPHA16F :: GLenum Source