    {-# LANGUAGE ForeignFunctionInterface, CPP #-}
    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.NV.VertexProgram
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions and tokens from the NV_vertex_program extension, see
    -- <http://www.opengl.org/registry/specs/NV/vertex_program.txt>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram (
       -- * Functions
       glBindProgramNV,
       glDeleteProgramsNV,
       glExecuteProgram,
       glGenProgramsNV,
       glAreProgramsResident,
       glRequestResidentPrograms,
       glGetProgramParameterfv,
       glGetProgramParameterdv,
       glGetProgramivNV,
       glGetProgramStringNV,
       glGetTrackMatrixiv,
       glGetVertexAttribdvNV,
       glGetVertexAttribfvNV,
       glGetVertexAttribivNV,
       glGetVertexAttribPointervNV,
       glIsProgramNV,
       glLoadProgram,
       glProgramParameter4f,
       glProgramParameter4d,
       glProgramParameter4dv,
       glProgramParameter4fv,
       glProgramParameters4dv,
       glProgramParameters4fv,
       glTrackMatrix,
       glVertexAttribPointerNV,
       glVertexAttrib1sNV,
       glVertexAttrib1fNV,
       glVertexAttrib1dNV,
       glVertexAttrib2sNV,
       glVertexAttrib2fNV,
       glVertexAttrib2dNV,
       glVertexAttrib3sNV,
       glVertexAttrib3fNV,
       glVertexAttrib3dNV,
       glVertexAttrib4sNV,
       glVertexAttrib4fNV,
       glVertexAttrib4dNV,
       glVertexAttrib4ub,
       glVertexAttrib1svNV,
       glVertexAttrib1fvNV,
       glVertexAttrib1dvNV,
       glVertexAttrib2svNV,
       glVertexAttrib2fvNV,
       glVertexAttrib2dvNV,
       glVertexAttrib3svNV,
       glVertexAttrib3fvNV,
       glVertexAttrib3dvNV,
       glVertexAttrib4svNV,
       glVertexAttrib4fvNV,
       glVertexAttrib4dvNV,
       glVertexAttrib4ubvNV,
       glVertexAttribs1sv,
       glVertexAttribs1fv,
       glVertexAttribs1dv,
       glVertexAttribs2sv,
       glVertexAttribs2fv,
       glVertexAttribs2dv,
       glVertexAttribs3sv,
       glVertexAttribs3fv,
       glVertexAttribs3dv,
       glVertexAttribs4sv,
       glVertexAttribs4fv,
       glVertexAttribs4dv,
       glVertexAttribs4ubv,
       -- * Tokens
       gl_VERTEX_PROGRAM,
       gl_VERTEX_PROGRAM_POINT_SIZE,
       gl_VERTEX_PROGRAM_TWO_SIDE,
       gl_VERTEX_STATE_PROGRAM,
       gl_ATTRIB_ARRAY_SIZE,
       gl_ATTRIB_ARRAY_STRIDE,
       gl_ATTRIB_ARRAY_TYPE,
       gl_CURRENT_ATTRIB,
       gl_PROGRAM_PARAMETER,
       gl_ATTRIB_ARRAY_POINTER,
       gl_PROGRAM_TARGET,
       gl_PROGRAM_LENGTH,
       gl_PROGRAM_RESIDENT,
       gl_PROGRAM_STRING,
       gl_TRACK_MATRIX,
       gl_TRACK_MATRIX_TRANSFORM,
       gl_MAX_TRACK_MATRIX_STACK_DEPTH,
       gl_MAX_TRACK_MATRICES,
       gl_CURRENT_MATRIX_STACK_DEPTH,
       gl_CURRENT_MATRIX,
       gl_VERTEX_PROGRAM_BINDING,
       gl_PROGRAM_ERROR_POSITION,
       gl_MODELVIEW_PROJECTION,
       gl_MATRIX0_NV,
       gl_MATRIX1_NV,
       gl_MATRIX2_NV,
       gl_MATRIX3_NV,
       gl_MATRIX4_NV,
       gl_MATRIX5_NV,
       gl_MATRIX6_NV,
       gl_MATRIX7_NV,
       gl_IDENTITY,
       gl_INVERSE,
       gl_TRANSPOSE,
       gl_INVERSE_TRANSPOSE,
       gl_VERTEX_ATTRIB_ARRAY0,
       gl_VERTEX_ATTRIB_ARRAY1,
       gl_VERTEX_ATTRIB_ARRAY2,
       gl_VERTEX_ATTRIB_ARRAY3,
       gl_VERTEX_ATTRIB_ARRAY4,
       gl_VERTEX_ATTRIB_ARRAY5,
       gl_VERTEX_ATTRIB_ARRAY6,
       gl_VERTEX_ATTRIB_ARRAY7,
       gl_VERTEX_ATTRIB_ARRAY8,
       gl_VERTEX_ATTRIB_ARRAY9,
       gl_VERTEX_ATTRIB_ARRAY10,
       gl_VERTEX_ATTRIB_ARRAY11,
       gl_VERTEX_ATTRIB_ARRAY12,
       gl_VERTEX_ATTRIB_ARRAY13,
       gl_VERTEX_ATTRIB_ARRAY14,
       gl_VERTEX_ATTRIB_ARRAY15,
       gl_MAP1_VERTEX_ATTRIB0_4,
       gl_MAP1_VERTEX_ATTRIB1_4,
       gl_MAP1_VERTEX_ATTRIB2_4,
       gl_MAP1_VERTEX_ATTRIB3_4,
       gl_MAP1_VERTEX_ATTRIB4_4,
       gl_MAP1_VERTEX_ATTRIB5_4,
       gl_MAP1_VERTEX_ATTRIB6_4,
       gl_MAP1_VERTEX_ATTRIB7_4,
       gl_MAP1_VERTEX_ATTRIB8_4,
       gl_MAP1_VERTEX_ATTRIB9_4,
       gl_MAP1_VERTEX_ATTRIB10_4,
       gl_MAP1_VERTEX_ATTRIB11_4,
       gl_MAP1_VERTEX_ATTRIB12_4,
       gl_MAP1_VERTEX_ATTRIB13_4,
       gl_MAP1_VERTEX_ATTRIB14_4,
       gl_MAP1_VERTEX_ATTRIB15_4,
       gl_MAP2_VERTEX_ATTRIB0_4,
       gl_MAP2_VERTEX_ATTRIB1_4,
       gl_MAP2_VERTEX_ATTRIB2_4,
       gl_MAP2_VERTEX_ATTRIB3_4,
       gl_MAP2_VERTEX_ATTRIB4_4,
       gl_MAP2_VERTEX_ATTRIB5_4,
       gl_MAP2_VERTEX_ATTRIB6_4,
       gl_MAP2_VERTEX_ATTRIB7_4,
       gl_MAP2_VERTEX_ATTRIB8_4,
       gl_MAP2_VERTEX_ATTRIB9_4,
       gl_MAP2_VERTEX_ATTRIB10_4,
       gl_MAP2_VERTEX_ATTRIB11_4,
       gl_MAP2_VERTEX_ATTRIB12_4,
       gl_MAP2_VERTEX_ATTRIB13_4,
       gl_MAP2_VERTEX_ATTRIB14_4,
       gl_MAP2_VERTEX_ATTRIB15_4
    ) where

    import Foreign.Ptr
    import Foreign.C.Types
    import Graphics.Rendering.OpenGL.Raw.Core31.Types
    import Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram
    import Graphics.Rendering.OpenGL.Raw.Extensions

    #include "HsOpenGLRaw.h"

    extensionNameString :: String
    extensionNameString = "GL_NV_vertex_program"

    EXTENSION_ENTRY(glBindProgramNV,GLenum -> GLuint -> IO ())
    EXTENSION_ENTRY(glDeleteProgramsNV,GLsizei -> Ptr GLuint -> IO ())
    EXTENSION_ENTRY(glExecuteProgram,GLenum -> GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glGenProgramsNV,GLsizei -> Ptr GLuint -> IO ())
    EXTENSION_ENTRY(glAreProgramsResident,GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)
    EXTENSION_ENTRY(glRequestResidentPrograms,GLsizei -> Ptr GLuint -> IO ())
    EXTENSION_ENTRY(glGetProgramParameterfv,GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glGetProgramParameterdv,GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glGetProgramivNV,GLuint -> GLenum -> Ptr GLint -> IO ())
    EXTENSION_ENTRY(glGetProgramStringNV,GLuint -> GLenum -> Ptr GLubyte -> IO ())
    EXTENSION_ENTRY(glGetTrackMatrixiv,GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())
    EXTENSION_ENTRY(glGetVertexAttribdvNV,GLuint -> GLenum -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glGetVertexAttribfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glGetVertexAttribivNV,GLuint -> GLenum -> Ptr GLint -> IO ())
    EXTENSION_ENTRY(glGetVertexAttribPointervNV,GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
    EXTENSION_ENTRY(glIsProgramNV,GLuint -> IO GLboolean)
    EXTENSION_ENTRY(glLoadProgram,GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ())
    EXTENSION_ENTRY(glProgramParameter4f,GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat  -> IO ())
    EXTENSION_ENTRY(glProgramParameter4d,GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble  -> IO ())
    EXTENSION_ENTRY(glProgramParameter4dv,GLenum -> GLuint -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glProgramParameter4fv,GLenum -> GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glProgramParameters4dv,GLenum -> GLuint -> GLuint -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glProgramParameters4fv,GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glTrackMatrix,GLenum -> GLuint -> GLenum -> GLenum -> IO ())
    EXTENSION_ENTRY(glVertexAttribPointerNV,GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
    EXTENSION_ENTRY(glVertexAttrib1sNV,GLuint -> GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib1fNV,GLuint -> GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib1dNV,GLuint -> GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib2sNV,GLuint -> GLshort -> GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib2fNV,GLuint -> GLfloat -> GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib2dNV,GLuint -> GLdouble -> GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib3sNV,GLuint -> GLshort -> GLshort -> GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib3fNV,GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib3dNV,GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4sNV,GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4fNV,GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4dNV,GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4ub,GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
    EXTENSION_ENTRY(glVertexAttrib1svNV,GLuint -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib1fvNV,GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib1dvNV,GLuint -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib2svNV,GLuint -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib2fvNV,GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib2dvNV,GLuint -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib3svNV,GLuint -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib3fvNV,GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib3dvNV,GLuint -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4svNV,GLuint -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4fvNV,GLuint -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4dvNV,GLuint -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttrib4ubvNV,GLuint -> Ptr GLubyte -> IO ())
    EXTENSION_ENTRY(glVertexAttribs1sv,GLuint -> GLsizei -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttribs1fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttribs1dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttribs2sv,GLuint -> GLsizei -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttribs2fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttribs2dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttribs3sv,GLuint -> GLsizei -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttribs3fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttribs3dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttribs4sv,GLuint -> GLsizei -> Ptr GLshort -> IO ())
    EXTENSION_ENTRY(glVertexAttribs4fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ())
    EXTENSION_ENTRY(glVertexAttribs4dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ())
    EXTENSION_ENTRY(glVertexAttribs4ubv,GLuint -> GLsizei -> Ptr GLubyte -> IO ())

    gl_VERTEX_STATE_PROGRAM :: GLenum
    gl_VERTEX_STATE_PROGRAM = 0x8621

    gl_ATTRIB_ARRAY_SIZE :: GLenum
    gl_ATTRIB_ARRAY_SIZE = 0x8623

    gl_ATTRIB_ARRAY_STRIDE :: GLenum
    gl_ATTRIB_ARRAY_STRIDE = 0x8624

    gl_ATTRIB_ARRAY_TYPE :: GLenum
    gl_ATTRIB_ARRAY_TYPE = 0x8625

    gl_CURRENT_ATTRIB :: GLenum
    gl_CURRENT_ATTRIB = 0x8626

    gl_PROGRAM_PARAMETER :: GLenum
    gl_PROGRAM_PARAMETER = 0x8644

    gl_ATTRIB_ARRAY_POINTER :: GLenum
    gl_ATTRIB_ARRAY_POINTER = 0x8645

    gl_PROGRAM_TARGET :: GLenum
    gl_PROGRAM_TARGET = 0x8646

    gl_PROGRAM_RESIDENT :: GLenum
    gl_PROGRAM_RESIDENT = 0x8647

    gl_TRACK_MATRIX :: GLenum
    gl_TRACK_MATRIX = 0x8648

    gl_TRACK_MATRIX_TRANSFORM :: GLenum
    gl_TRACK_MATRIX_TRANSFORM = 0x8649

    gl_MAX_TRACK_MATRIX_STACK_DEPTH :: GLenum
    gl_MAX_TRACK_MATRIX_STACK_DEPTH = 0x862E

    gl_MAX_TRACK_MATRICES :: GLenum
    gl_MAX_TRACK_MATRICES = 0x862F

    gl_VERTEX_PROGRAM_BINDING :: GLenum
    gl_VERTEX_PROGRAM_BINDING = 0x864A

    gl_MODELVIEW_PROJECTION :: GLenum
    gl_MODELVIEW_PROJECTION = 0x8629

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX0_NV :: GLenum
    gl_MATRIX0_NV = 0x8630

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX1_NV :: GLenum
    gl_MATRIX1_NV = 0x8631

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX2_NV :: GLenum
    gl_MATRIX2_NV = 0x8632

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX3_NV :: GLenum
    gl_MATRIX3_NV = 0x8633

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX4_NV :: GLenum
    gl_MATRIX4_NV = 0x8634

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX5_NV :: GLenum
    gl_MATRIX5_NV = 0x8635

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX6_NV :: GLenum
    gl_MATRIX6_NV = 0x8636

    -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.
    gl_MATRIX7_NV :: GLenum
    gl_MATRIX7_NV = 0x8637

    gl_IDENTITY :: GLenum
    gl_IDENTITY = 0x862A

    gl_INVERSE :: GLenum
    gl_INVERSE = 0x862B

    gl_TRANSPOSE :: GLenum
    gl_TRANSPOSE = 0x862C

    gl_INVERSE_TRANSPOSE :: GLenum
    gl_INVERSE_TRANSPOSE = 0x862D

    gl_VERTEX_ATTRIB_ARRAY0 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY0 = 0x8650

    gl_VERTEX_ATTRIB_ARRAY1 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY1 = 0x8651

    gl_VERTEX_ATTRIB_ARRAY2 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY2 = 0x8652

    gl_VERTEX_ATTRIB_ARRAY3 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY3 = 0x8653

    gl_VERTEX_ATTRIB_ARRAY4 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY4 = 0x8654

    gl_VERTEX_ATTRIB_ARRAY5 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY5 = 0x8655

    gl_VERTEX_ATTRIB_ARRAY6 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY6 = 0x8656

    gl_VERTEX_ATTRIB_ARRAY7 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY7 = 0x8657

    gl_VERTEX_ATTRIB_ARRAY8 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY8 = 0x8658

    gl_VERTEX_ATTRIB_ARRAY9 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY9 = 0x8659

    gl_VERTEX_ATTRIB_ARRAY10 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY10 = 0x865A

    gl_VERTEX_ATTRIB_ARRAY11 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY11 = 0x865B

    gl_VERTEX_ATTRIB_ARRAY12 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY12 = 0x865C

    gl_VERTEX_ATTRIB_ARRAY13 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY13 = 0x865D

    gl_VERTEX_ATTRIB_ARRAY14 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY14 = 0x865E

    gl_VERTEX_ATTRIB_ARRAY15 :: GLenum
    gl_VERTEX_ATTRIB_ARRAY15 = 0x865F

    gl_MAP1_VERTEX_ATTRIB0_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB0_4 = 0x8660

    gl_MAP1_VERTEX_ATTRIB1_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB1_4 = 0x8661

    gl_MAP1_VERTEX_ATTRIB2_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB2_4 = 0x8662

    gl_MAP1_VERTEX_ATTRIB3_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB3_4 = 0x8663

    gl_MAP1_VERTEX_ATTRIB4_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB4_4 = 0x8664

    gl_MAP1_VERTEX_ATTRIB5_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB5_4 = 0x8665

    gl_MAP1_VERTEX_ATTRIB6_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB6_4 = 0x8666

    gl_MAP1_VERTEX_ATTRIB7_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB7_4 = 0x8667

    gl_MAP1_VERTEX_ATTRIB8_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB8_4 = 0x8668

    gl_MAP1_VERTEX_ATTRIB9_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB9_4 = 0x8669

    gl_MAP1_VERTEX_ATTRIB10_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB10_4 = 0x866A

    gl_MAP1_VERTEX_ATTRIB11_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB11_4 = 0x866B

    gl_MAP1_VERTEX_ATTRIB12_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB12_4 = 0x866C

    gl_MAP1_VERTEX_ATTRIB13_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB13_4 = 0x866D

    gl_MAP1_VERTEX_ATTRIB14_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB14_4 = 0x866E

    gl_MAP1_VERTEX_ATTRIB15_4 :: GLenum
    gl_MAP1_VERTEX_ATTRIB15_4 = 0x866F

    gl_MAP2_VERTEX_ATTRIB0_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB0_4 = 0x8670

    gl_MAP2_VERTEX_ATTRIB1_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB1_4 = 0x8671

    gl_MAP2_VERTEX_ATTRIB2_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB2_4 = 0x8672

    gl_MAP2_VERTEX_ATTRIB3_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB3_4 = 0x8673

    gl_MAP2_VERTEX_ATTRIB4_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB4_4 = 0x8674

    gl_MAP2_VERTEX_ATTRIB5_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB5_4 = 0x8675

    gl_MAP2_VERTEX_ATTRIB6_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB6_4 = 0x8676

    gl_MAP2_VERTEX_ATTRIB7_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB7_4 = 0x8677

    gl_MAP2_VERTEX_ATTRIB8_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB8_4 = 0x8678

    gl_MAP2_VERTEX_ATTRIB9_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB9_4 = 0x8679

    gl_MAP2_VERTEX_ATTRIB10_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB10_4 = 0x867A

    gl_MAP2_VERTEX_ATTRIB11_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB11_4 = 0x867B

    gl_MAP2_VERTEX_ATTRIB12_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB12_4 = 0x867C

    gl_MAP2_VERTEX_ATTRIB13_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB13_4 = 0x867D

    gl_MAP2_VERTEX_ATTRIB14_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB14_4 = 0x867E

    gl_MAP2_VERTEX_ATTRIB15_4 :: GLenum
    gl_MAP2_VERTEX_ATTRIB15_4 = 0x867F