OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Safe Haskell | None

Graphics.Rendering.OpenGL.Raw.ARB.TextureRG

Contents

- Tokens

Description

All tokens from the ARB_texture_rg extension, see http://www.opengl.org/registry/specs/ARB/texture_rg.txt.

Synopsis

- gl_R8 :: GLenum
- gl_R16 :: GLenum
- gl_RG8 :: GLenum
- gl_RG16 :: GLenum
- gl_R16F :: GLenum
- gl_R32F :: GLenum
- gl_RG16F :: GLenum
- gl_RG32F :: GLenum
- gl_R8I :: GLenum
- gl_R8UI :: GLenum
- gl_R16I :: GLenum
- gl_R16UI :: GLenum
- gl_R32I :: GLenum
- gl_R32UI :: GLenum
- gl_RG8I :: GLenum
- gl_RG8UI :: GLenum
- gl_RG16I :: GLenum
- gl_RG16UI :: GLenum
- gl_RG32I :: GLenum
- gl_RG32UI :: GLenum
- gl_RED :: GLenum
- gl_RG :: GLenum
- gl_COMPRESSED_RED :: GLenum
- gl_COMPRESSED_RG :: GLenum
- gl_RG :: GLenum
- gl_RG_INTEGER :: GLenum
- gl_RG :: GLenum
- gl_RED :: GLenum
- gl_RG :: GLenum
- gl_RG_INTEGER :: GLenum

# Tokens

gl_R8 :: GLenum Source

gl_R16 :: GLenum Source

gl_RG8 :: GLenum Source

gl_RG16 :: GLenum Source

gl_R16F :: GLenum Source

gl_R32F :: GLenum Source

gl_RG16F :: GLenum Source

gl_RG32F :: GLenum Source

gl_R8I :: GLenum Source

gl_R8UI :: GLenum Source

gl_R16I :: GLenum Source

gl_R16UI :: GLenum Source

gl_R32I :: GLenum Source

gl_R32UI :: GLenum Source

gl_RG8I :: GLenum Source

gl_RG8UI :: GLenum Source

gl_RG16I :: GLenum Source

gl_RG16UI :: GLenum Source

gl_RG32I :: GLenum Source

gl_RG32UI :: GLenum Source

gl_RED :: GLenum Source

gl_RG :: GLenum Source

gl_COMPRESSED_RED :: GLenum Source

gl_COMPRESSED_RG :: GLenum Source

gl_RG :: GLenum Source

gl_RG_INTEGER :: GLenum Source

gl_RG :: GLenum Source

gl_RED :: GLenum Source

gl_RG :: GLenum Source

gl_RG_INTEGER :: GLenum Source