OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Safe Haskell | None

Graphics.Rendering.OpenGL.Raw.EXT.Multisample

Contents

- Functions
- Tokens

Description

All raw functions and tokens from the EXT_multisample extension, see http://www.opengl.org/registry/specs/EXT/multisample.txt.

Synopsis

- glSampleMask :: GLclampf -> GLboolean -> IO ()
- glSamplePattern :: GLenum -> IO ()
- gl_MULTISAMPLE :: GLenum
- gl_SAMPLE_ALPHA_TO_MASK :: GLenum
- gl_SAMPLE_ALPHA_TO_ONE :: GLenum
- gl_SAMPLE_MASK_EXT :: GLenum
- gl_MULTISAMPLE_BIT :: GLenum
- gl_1PASS :: GLenum
- gl_2PASS_0 :: GLenum
- gl_2PASS_1 :: GLenum
- gl_4PASS_0 :: GLenum
- gl_4PASS_1 :: GLenum
- gl_4PASS_2 :: GLenum
- gl_4PASS_3 :: GLenum
- gl_SAMPLE_BUFFERS :: GLenum
- gl_SAMPLES :: GLenum
- gl_SAMPLE_MASK_VALUE_EXT :: GLenum
- gl_SAMPLE_MASK_INVERT :: GLenum
- gl_SAMPLE_PATTERN :: GLenum

# Functions

glSampleMask :: GLclampf -> GLboolean -> IO ()Source

glSamplePattern :: GLenum -> IO ()Source

# Tokens

gl_MULTISAMPLE :: GLenum Source

gl_SAMPLE_ALPHA_TO_MASK :: GLenum Source

gl_SAMPLE_ALPHA_TO_ONE :: GLenum Source

gl_SAMPLE_MASK_EXT :: GLenum Source

Note: We use the EXT suffix here, because the name clashes with the ARB_texture_multisample extension.

gl_MULTISAMPLE_BIT :: GLenum Source

gl_1PASS :: GLenum Source

gl_2PASS_0 :: GLenum Source

gl_2PASS_1 :: GLenum Source

gl_4PASS_0 :: GLenum Source

gl_4PASS_1 :: GLenum Source

gl_4PASS_2 :: GLenum Source

gl_4PASS_3 :: GLenum Source

gl_SAMPLE_BUFFERS :: GLenum Source

gl_SAMPLES :: GLenum Source

gl_SAMPLE_MASK_VALUE_EXT :: GLenum Source

Note: We use the EXT suffix here, because the name clashes with the ARB_texture_multisample extension.

gl_SAMPLE_MASK_INVERT :: GLenum Source

gl_SAMPLE_PATTERN :: GLenum Source