OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Safe Haskell | None

Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray

Contents

- Tokens

Description

All tokens from the ARB_texture_cube_map_array extension, see http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt.

Synopsis

- gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum
- gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
- gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum
- gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum
- gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum

# Tokens

gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum Source

gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum Source

gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum Source

gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum Source

gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum Source

gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum Source

gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum Source